The Year is 843

Kanos 1 Initial party meet at the Inn of the Wyrm in Pen Duras
Kanos 3 Kin joins the party, waiting at a bothy en route to Stetterick.
Kanos 4 Arrive at ruined Stetterick
Kanos 5 Enter the mines, then catacombs and eventually joined by Balin. Later also joined by disguised Suva and Jiriki.
Kanos 6 Find the crypt and exit to meet with Beryn again.
Kanos 7 Enter ruined keep, find Wayfarer's Gate and enter the City Between Places after battle with Sand Giant..
....time in City not same as that outside, so a lag occurs here.....
Kanos 15 Arrive outside Galent.
Kanos 17 Enter the marshlands near the ogre stronghold
Kanos 18 Enter the the ogre stronghold and escape again in one piece.
Kanos 19 Return to Beryn's farm and dinner with the mayor of Galent.
Kanos 20 Leave Galent by boat
Kanos 23 Meet Beryn at the dwarven city ruins and enter past riddles, revealing it to be Karubiat Elesis. Discover lizard tribe and Fendriar. Find door by river.
Kanos 24 Check double doors then battle Akkenophon. Win and rest. Find second door past moon mirrors. Return to green and encounter Ghurzak and his party.
Kanos 25 Battle over, partial victory. Ghurzak escapes, Morin recovered, Fendriar and lizard chieftain slaughtered. Try northern corridor, search carefully. Use mapping scroll and encounter the Pasha of Oracles. Align dragon heads, battle Mogradjinn ancestors, find Inner Sanctum, solve puzzle - GET HILT!! (1pm). Return to Karnak then back to Wayfarer's Gate and on to Galent.
Kanos 26 Arive Beryn's farm and meet Moebius.
Kanos 27 Beryn appears. H'ronmeer appears. The party are revealed to be all separately of lineage directly from Heredwaith. Arguments are settled, fanghammers delivered and the next task decided.
Ranedil 3 Leave for Ghorak Lan.
Ranedil 4 Enter as before, find easy route blocked. Battle olog-hai.Check temple, find oil. Fire it up! Leave, rest and recover.
Ranedil 5 Calrhuvianne arrives, party re-enter, battle wraithking and sand giants. Columns reached and destroyed. Party exit. Dreadnought sets off to Galent; party re-enter and find final column and destroy it, releasing a powerful spirit.
Ranedil 6 Return to outskirts of Galent and join "shanty town". Drink lots.
Ranedil 7 Awake and set off to the mountains of Llhandroth Yar
Ranedil 14 Rest and see battle by an obelisk.
Ranedil 27 Reach the mountains. Diplomacy wins over fighting to pass some barbarians and Beryn leaves.
Ranedil 28 Zeres-kai are met in the mountains. Chief gives leave to enter Eyrie; Sanguine leads them. Elementals and golem fought.
Ranedil 29 Riddles solved, ratsking dispelled. Rest. Other portals discovered and icon keys, now identified, collected.
Ranedil 30 All keys in place. Portal entered and top of Eyrie reached at dawn.