18th Kanos     DOG & HORN

MAIN PAGE     FULL STORY (Word Doc)

Meeting     Into the Crypt     Umber Hulks    Stone Heart    Vampire    Beryn     Keep     Sand Giant
City-Between-Places     Beryn's Farm     Bog Serpent     Stronghold     2 Parties     Dog & Horn     The Cells
Escape!     Calrhuvianne     Souls     Hawker Bag     Kin's Tale     Mayor & Shopping     Dhunok Grael
Karubiat Elesis     Underground Sun     Lizardmen     The Boat     Akkenophon     Shurudien!     Ghurzak!
To Karnak     Dice     Oracle     Mogradjinn     Battle     The Hilt     Exit     Strange Allies     Ghorak Lan
Farigon     Calrhuvianne2     Wraithking     Columns     Last Column     Galent     Zeres-kai     Eyrie
Elementals!     Golem

 

After a thorough check and listen at the door, Jarek signals "get ready" and opens the door slowly: there are two orc guards either side of the door - they are guarding entrance rather than exit and thus face away from the partry but they are immeditately aware of the door opening.

Their first instinct is to stand to sharp attention but they then quickly react to the fact that whoever is coming out of the door is not who they expected it to be.

Not quickly enough.

Jarek slams himself flat against the wall to let the warriors pass and they do so without hesitation - Darius is through the doorway in a bound and the orc to the left has a blade driven through his throat before he can cry out or even draw his own sword. Darius spins, an arc of blood spattering from the orc's throat as it drops lifeless to the floor and his sword hacks into the second guard. This orc was quicker and partially blocks the
Blow but in doing so leaves a flank open. It is all Balin needs to send him on his way.

Mere seconds have passed and thankfully little noise has been made. The two corpses gutter out last wheezing breath and complete silence returns.

The party are able to take in their surroundings at last – the end of a corridor which runs off in a long straight line to the north.

The party deicde to lightly cover their tracks and Balin unceremoniously boots the orcs off the edge of the stairs where they plummet and land with a sickening crunch and clatter of bone, flesh and steel. It was a little noisier than he might have intended – but little of the sound will have travelled out through the doorway the party stands at.

Then they continue onwards: after a distance along the corridor, it turns - at the turning point there Is a stand with a large number of unlit candles stacked in it. The north wall here has a large hole in it and an unlit torch in a holder to its side. The hole is not big enough to climb through but large enough to lean in. The flickering tops of a few burning candles on the other side of the opening indicate what the opening is for (i.e. lighting high up candles which are in the downsatirs room beyond the wall).

The corridor continues west but before the party can move on, there is a curious noise from somewhere below through the opening, like a howl; seconds later there is another noise - Darius looks at the conch with shock and realises that it is coming from it. There is a low drone that swiftly builds to a
higher pitch and fills the air with a note like a lament then the conch shatters into hundreds of fragments that skitter to the floor.

Deciding that moving on quickly is the best bet (the party don’t want to retreat back to find the others and end up locked away from here behind the deadbolt door), the party move west along the corridor, ignoring any further investigation of the opening for now and leaving the remnants of the conch.

Very soon the corridor comes to an end with two doors, south and north. A quick check by Jarek reveals no traps and all still remains quiet for now.

Jarek moves to the north with Darius in support as Balin heads to the south door, Kin watching his back. Jarek's lantern reveals a corridor and doors beyond the north door. The area is empty but there a few objects scattered about - a couple of lanterns,
torches along the walls, which are lit, a small battered shield in the north east corner, some scraps of food on the floor.

The overall feeling, with smells aiding the ambience, is that this area is much more populated ordinarily than anywhere else you have been so far.

The door at the south end opens into a room filled with boxes and crates and lit by a lantern just inside the door. There are candles and torches, oil, rations and other sundry items - a store room, with another door leading out.

This, too is empty of life at the moment and Jarek heads off to quietly check through the door and returns moments later to inform the rest of the party that there is what looks like a urinal beyond (the acid smell had already given this away!) but there is also another door with a grille. The door is locked but light snoring can be heard just beyond the door.

As Balin helps himself to some rations in the barrels, jarek checks the two doors in the northern corridor – ogres or orcs sound as though they’re behind one of the doors. As the route through the urinal leads to a sleeping impediment, it is decided that this is the better route to try, in order to maintain quiet for a little longer.

The party is frozen for a moment then each moves - Morin towards one of the Columns, Dalrylshana and Suva towards Jiriki who is ready with two-handed sword, feet balanced and face alight with the joyous promise of battle!

It's fortunate that he is: the huge beast suddenly springs with a growl; Jiriki manages to deflect some of the savagery of the attack but his flesh is still torn by the great dripping maw and charred by flames that have begun to dance around the teeth as he is thumped to the ground. Suva commands the beast to flee but it barely pauses before being buffeted off the prone barbarian by a tremendous crackling lightning bolt from
Dalrylshana.

Jiriki recovers and goes on to the offensive, dealing the beast a thrusting blow which buries into its shoulder, even as the length of his blade erupts into flame. A kin of fire the dog may be but it is not immune to this flame and it howls with pain as it lunges at Jiriki again, almost loosing the sword from his grip and ripping at flesh again.

Dalrylshana manages to give the warrior some magical protection before she is herself bludgeoned by the enormous head and then Suva improves the party's chances with another spell; a milky coating spreads across the beast's eyes. It is badly hampered but not helpless as it's nose takes over the role of finding its prey.

Suva draws his mace and prepares to enter the melee with Jiriki as Dalrylshana gets back to her feet and Morin, aided by his foe's visual weakness, finds he is easily able to get into a flanking position and attacks the soft belly of the dog for all he is worth, gouging out chunks of flesh with his dagger and piercing and slashing with rapier.

The dog staggers under another blow from Jiriki, quickly followed by a crushing impact from Suva that shatters one of its teeth, all the while with Morin as a thorn in its side as Dalrylshana approaches from its other flank, hampered by having to navigate the pit carefully.

Flames spill and dance about the dog's mouth but it can no longer withstand the continuous attacks from its four attackers and, though it deals a few final blows, it soon staggers and with a deafening and unearthly howl, collapses to the floor.

A few seconds later there is a low drone, like the sound from a horn, that swiftly builds to a higher pitch and fills the air with a note like a lament. It seems to come form above you somewhere, but it's difficult to pinpoint. It fades seconds later and silence returns.

Jiriki sets about removing a couple of canines from the defeated great dog as Morin moves over to the illusory wall from whence it came.

With light from the Illuminatus and by poking his head through the wall (something that takes more than a little courage) Morin is able to see into the corridor that lies beyond. It looks as though it opens up into a room and there is a powerful acidic stench here that would seem to, fortunately, be blocked from moving beyond the illusory wall. There is evidence of some detritus - perhaps leftovers over humanoid bodies, but it is difficult to say from here. Suva, meanwhile, checks the columns, the figures upon which Morin had noticed appear to be moving, albeit extremely slowly, twisting and writhing in the slowest of dances.

Morin feels that an alarm has been set off and that an attempt should be made to regroup with the rest fo the party – Dalrylshana shares the concern but feels that a quick check beyond the second set of double doors is warranted.

Suva, however, is lost in thought regarding the columns. He has been racking his brain as to what this movement could signify and is now convinced that these are souls trapped between death and final rest.

They must be freed!

But not yet – the vote is to retreat in case an alarm has indeed been triggered. Dalrylshana comes out of the room quietly, and lofts the Illuminatus so that Morin can see what he is doing and reassures him that their doesn't seem to be anything extraordinary about the doors.

Tension mounts as Suva is forced to abandon what he deems to be trapped souls as Morin urges everyone out so that he can rig the door. Jiriki puts away the dog's teeth and stands watch.

After 15 air-crackling minutes, the job is done - and surprisingly quickly. The double doors are shut again but the left-hand one is almost off its hinges and loosely tied to the second. It stands upright easily due mainly to its own weight but will very likely collapse when the door is pulled open from the other side. A moment's respite one would hope, if it is needed.

 

 

Meeting     Into the Crypt     Umber Hulks    Stone Heart    Vampire    Beryn     Keep     Sand Giant
City-Between-Places     Beryn's Farm     Bog Serpent     Stronghold     2 Parties     Dog & Horn     The Cells
Escape!     Calrhuvianne     Souls     Hawker Bag     Kin's Tale     Mayor & Shopping     Dhunok Grael
Karubiat Elesis     Underground Sun     Lizardmen     The Boat     Akkenophon     Shurudien!     Ghurzak!
To Karnak      Dice     Oracle     Mogradjinn     Battle     The Hilt     Exit     Strange Allies     Ghorak Lan
Farigon     Calrhuvianne2     Wraithking     Columns     Last Column     Galent     Zeres-kai     Eyrie
Elementals!     Golem

MAIN PAGE     FULL STORY (Word Doc)