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             Meeting     Into 
              the Crypt     Umber 
              Hulks    Stone 
              Heart    Vampire  
                Beryn     Keep     Sand 
              Giant 
              City-Between-Places     Beryn's 
              Farm     Bog 
              Serpent     Stronghold     2 
              Parties     Dog 
              & Horn     The 
              Cells 
               Escape!     Calrhuvianne     Souls     Hawker 
              Bag     Kin's 
              Tale     Mayor 
              & Shopping     Dhunok 
              Grael 
               Karubiat 
              Elesis     Underground 
              Sun     Lizardmen     The 
              Boat     Akkenophon     Shurudien!     Ghurzak! 
              To Karnak     Dice     Oracle     Mogradjinn     Battle     The 
              Hilt     Exit     Strange 
              Allies     Ghorak 
              Lan 
              Farigon     Calrhuvianne2     Wraithking     Columns     Last 
              Column     Galent     Zeres-kai     Eyrie 
              Elementals!     Golem 
             
            Suva gathers his faculties quickly and, remembering that Morin 
              has one of the Hawker bags, scribbles a note to him and drops it 
              into the bag. It’s a painful 5 minutes waiting for the note 
              to disappear but the party use the time to discuss what else they 
              could send if Morin proves to be alive wherever he is (and able 
              to reply, of course). 
            Jarek, meanwhile, heads towards the lizardmen village to see exactly 
              what his befallen it – Dalrylshana becomes agitated at how 
              the party will know it is Morin if a reply is received and begins 
              to follow Jarek, just as something appears in the Hawker bag: some 
              grass and a couple of leaves. It’s similar to the foliage 
              about the party at the moment, although nobody picks up on the relevance 
              of this detail.  
            Balin and Kin set off towards the inner garden, attempting to track 
              down the lone worg that escaped death before it can cause any mayhem 
              as Jiriki tends to the body of Fendriar, setting it into a restful, 
              respectful posture, armed and honoured. 
            Jarek moves into the outer lands of the lizard men as Dalrylshana 
              arrives in support, leaving Suva and Darius in the outer garden, 
              Suva a little bemused at the lack of ideas regarding a message for 
              Morin and feeling direly in need of giving thanks to St Cuthbert 
              for supporting him throughout the trials of the day.  
            Soon, Jiriki catches up to Balin and Kin, carefully searching, 
              and the three head off east along the corridor leaving Darius to 
              watch over the fatigued cleric, who has received no reply from his 
              second message to Morin. 
            Some 20 minutes later, Kin comes hurtling into the outer garden 
              at full speed. In staccato phrases as he gulps back warm air, he 
              indicates that he and the others have just stumbled across Morin's 
              body and might need Suva's help, seeing as his lips are green. Suva 
              moves quickly, Darius pausing for a moment, wondering whether to 
              stay to tell the absent Jarek and Dalrylshana what is afoot - but 
              then moves out. 
            A little later, the party is fortunately reunited in the garden, 
              Dalrylshana and Jarek looking somewhat downhearted and depressed 
              – it becomes clear that many of the lizardfolk have been slaughtered, 
              including the chieftain, who had been carrying a gaudy spear like 
              the one given to the party. Like the party’s, it too was broken. 
            Morin is OK: he looks fatigued and a little unsteady on his feet, 
              his armour's gone and he's unarmed except for a silver dagger that 
              he grips unconsciously hard; he still has a backpack and some of 
              his belongings, though. 
            Dalrylshana brightens a little, surprised to see him alive, and 
              so soon. There is a great need for rest and a decision as to what 
              to do next but Morin offers some small explanation of what has transpired 
              first, as he sifts through his remaining equipment, double checking 
              what he has lost. 
            “I have devoted almost 12 years of my life in training and 
              tracking the murderer of my mother. The records of the crime, 
              which I managed to get a look at, named Ghurzak Khan as the likely 
              perpetrator. The culmination of all of that time, effort and desire 
              for vengeance could not allow him to get away so easily, so I had 
              to follow him when he vanished through that portal. 
            He bargained with my life to show them the way out, but I tried 
              to delay him here; it was really touch and go, as to whether he 
              would have Hahkht cut me in half, but I obtained some personal information, 
              and also some insight into Khan. I don't now believe 
              he is responsible for my mother's murder, but that can now wait 
              while I plan something more suitable for the one named by him. More 
              puzzling (although I'm not complaining as such) is that he didn't 
              kill me. 
            He had ample opportunity to, but didn't and with being unconscious, 
              he could have done so silently - he also left me a silver dagger, 
              which is a little odd too.........by the way, the magic here stopped 
              him teleporting further, making us all appear in the first garden, 
              and he mentioned a 'wayfarer's gate' as though there must be one 
              here - I think we need to do some thinking. 
            Good thing is that he probably didn't have time to get the artefact.” 
            After some more conversation, it is decidced that the party should 
              attempt to find where the werewolf and companions had gone. Morin 
              remembers the shadow wolf was standing at the turning to the northern 
              double doors and feels that he has found his wayfarer’s gate 
              beyond there.  
            As the need for someone with tracking skills becomes apparent, 
              Darius suddenly looks down at a cheerful hairy face and 
              wagging tail. Visible clues may be cleared by the imps but smells........? 
              Taking Jax through the inner garden to the worg corpses, he is able 
              to pick up a scent; it's leading, not unexpectedly into the westbound 
              corridor, where Morin and Kin are about to set off, anyway. 
            Jiriki stays behind to keep guard over Suva and begin to collect 
              more trophies from the defeated ogres as Jarek resets the portcullis 
              into the ‘up’ position and retrieves the boat. 
            The werwolf trail leads unexpectedly to the route the party took 
              to enter and thus provides its own problems: should the party proceed 
              when not at full strength? Morin and Dalrylshana return quickly 
              to the inner garden (where a soaked Jarek has recovered Hahkht’s 
              armour from the boat and Jiriki has recovered the Drow’s spellbook, 
              her elven chainmail, a necklace of fireballs and some gems) to speak 
              to the priests of the party.  
            Whilst there, Dalrylshana uncovers the probable reason why Morin 
              was left with a dagger – it has been magically marked to allow 
              it to easily be found or scried, and she negates this magic, leaving 
              it a normal silver dagger.  
            Much discussion ensues that effectively leads nowhere and then 
              Morin and Jarek return to the rest of the party, leaving a Hawker 
              bag with Jiriki, determined to head upwards and out to see if Ghurzak 
              can be found before any more time is lost. 
            The flesh golems do not react to the party’s egress and the 
              distance is swiftly covered round the spiral staircase, up through 
              the sliding panel (Morin, knowing what to look for, swiftly finds 
              the hidden lever), through the unlocked door that had the invisible 
              key and back at last to the initial door that the choice of many 
              keys.  
            This door is locked and Morin cannot pick it. Advance seems halted 
              but shouting for Karnak brings a swift response - perhaps the 
              barbarian was expecting something or perhaps he just has very good 
              hearing but no hammering on the door is needed before his grunts 
              the other side of the door can be made out. 
            Karnak is not one for lengthy or erudite conversation but through 
              short answers and annoyed growls you manage to establish the state 
              of affairs at the moment: the three 'guards' (Karnak and his two 
              comrades) were slightl surprised, not expecting a (very) sneak exit 
              from Dhunok Grael (the name Karnak still knows for this place). 
              The party exiting were almost completely away before Karnak himself 
              sensed something and roared to the attack. 
            The exiting 4 were almost surprised by the sudden attack but an 
              odd wolf they had seemed to lend them silence and shadow which allowed 
              them to melt into the jungle and effect an escape as a worg ran 
              interference and held up the pursuers. The worg was killed and a 
              strange dagger-loaded harness recovered where it was dropped but 
              the other three escaped. That was about three quarters of an hour 
              ago, he would guess. 
            Karnak's two compatriots are trying to follow them but Karnak, 
              desirous as he is to follow battle, has stood his ground as he was 
              bid. As it also becomes clear that there are no keys on the other 
              side of the door, Morin suddenly reminds Kin that he has the key 
              with him ("Let's take the S key with us you never know the 
              S might stand for skeleton and open every door."). 
            The mage remembers as the key is mentioned and the door is soon 
              opened and the party gather outside in the warm tropical evening. 
              Morin takes back his harness but a brief leading about of Jax indicates 
              that surprisingly (or perhaps not, given the shadow wolf’s 
              apparent abilities) there are no scents to track further. 
            It seems fairly unlikely that Ghurzak has somehow managed to get 
              the hilt and his fleeing suggests that his chance ot teleport has 
              gone. Thus, the best option would be for the party to retrieve the 
              hilt themselves before any retrun can be made by the werewolf – 
              they return to the rest of their companions to rest and then press 
              on leaving Karnak on guard, as he was.  
            There is a feeling that there is something of a need for a little 
              haste and a respectful burial within the river for Fendriar is soon 
              enacted. Any similar concerns for the lizard folk or their chief 
              need to be tempered against just how long any efforts might take 
              and so, sadly, they must be left as they fell, with the hope that 
              returning members of the tribe will be able to pick up the pieces. 
            Perhaps they have had enough involvement with outsiders for a while, 
              anyway! 
            Fendriar is carried from his dignified repose, as placed by Jiriki, 
              down through the inner garden and out a little way on the boat. 
              As Suva utters a prayer to St Cuthbert from the mooring point, Jiriki 
              holds his greatsword over the body and Balin gently rolls it out 
              of the boat and into the water. Weighed down with Hahkht's chainmail, 
              it sinks out of view... 
            After a minute's silence, the party look around at one another 
              and gird themselves; it is time to move on! 
             
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