Meeting Into
the Crypt Umber
Hulks Stone
Heart Vampire
Beryn Keep Sand
Giant
City-Between-Places Beryn's
Farm Bog
Serpent Stronghold 2
Parties Dog
& Horn The
Cells
Escape! Calrhuvianne Souls Hawker
Bag Kin's
Tale Mayor
& Shopping Dhunok
Grael
Karubiat
Elesis Underground
Sun Lizardmen The
Boat Akkenophon Shurudien! Ghurzak!
To Karnak Dice Oracle Mogradjinn Battle The
Hilt Exit Strange
Allies Ghorak
Lan
Farigon Calrhuvianne2 Wraithking Columns Last
Column Galent Zeres-kai Eyrie
Elementals! Golem
Suva gathers his faculties quickly and, remembering that Morin
has one of the Hawker bags, scribbles a note to him and drops it
into the bag. It’s a painful 5 minutes waiting for the note
to disappear but the party use the time to discuss what else they
could send if Morin proves to be alive wherever he is (and able
to reply, of course).
Jarek, meanwhile, heads towards the lizardmen village to see exactly
what his befallen it – Dalrylshana becomes agitated at how
the party will know it is Morin if a reply is received and begins
to follow Jarek, just as something appears in the Hawker bag: some
grass and a couple of leaves. It’s similar to the foliage
about the party at the moment, although nobody picks up on the relevance
of this detail.
Balin and Kin set off towards the inner garden, attempting to track
down the lone worg that escaped death before it can cause any mayhem
as Jiriki tends to the body of Fendriar, setting it into a restful,
respectful posture, armed and honoured.
Jarek moves into the outer lands of the lizard men as Dalrylshana
arrives in support, leaving Suva and Darius in the outer garden,
Suva a little bemused at the lack of ideas regarding a message for
Morin and feeling direly in need of giving thanks to St Cuthbert
for supporting him throughout the trials of the day.
Soon, Jiriki catches up to Balin and Kin, carefully searching,
and the three head off east along the corridor leaving Darius to
watch over the fatigued cleric, who has received no reply from his
second message to Morin.
Some 20 minutes later, Kin comes hurtling into the outer garden
at full speed. In staccato phrases as he gulps back warm air, he
indicates that he and the others have just stumbled across Morin's
body and might need Suva's help, seeing as his lips are green. Suva
moves quickly, Darius pausing for a moment, wondering whether to
stay to tell the absent Jarek and Dalrylshana what is afoot - but
then moves out.
A little later, the party is fortunately reunited in the garden,
Dalrylshana and Jarek looking somewhat downhearted and depressed
– it becomes clear that many of the lizardfolk have been slaughtered,
including the chieftain, who had been carrying a gaudy spear like
the one given to the party. Like the party’s, it too was broken.
Morin is OK: he looks fatigued and a little unsteady on his feet,
his armour's gone and he's unarmed except for a silver dagger that
he grips unconsciously hard; he still has a backpack and some of
his belongings, though.
Dalrylshana brightens a little, surprised to see him alive, and
so soon. There is a great need for rest and a decision as to what
to do next but Morin offers some small explanation of what has transpired
first, as he sifts through his remaining equipment, double checking
what he has lost.
“I have devoted almost 12 years of my life in training and
tracking the murderer of my mother. The records of the crime,
which I managed to get a look at, named Ghurzak Khan as the likely
perpetrator. The culmination of all of that time, effort and desire
for vengeance could not allow him to get away so easily, so I had
to follow him when he vanished through that portal.
He bargained with my life to show them the way out, but I tried
to delay him here; it was really touch and go, as to whether he
would have Hahkht cut me in half, but I obtained some personal information,
and also some insight into Khan. I don't now believe
he is responsible for my mother's murder, but that can now wait
while I plan something more suitable for the one named by him. More
puzzling (although I'm not complaining as such) is that he didn't
kill me.
He had ample opportunity to, but didn't and with being unconscious,
he could have done so silently - he also left me a silver dagger,
which is a little odd too.........by the way, the magic here stopped
him teleporting further, making us all appear in the first garden,
and he mentioned a 'wayfarer's gate' as though there must be one
here - I think we need to do some thinking.
Good thing is that he probably didn't have time to get the artefact.”
After some more conversation, it is decidced that the party should
attempt to find where the werewolf and companions had gone. Morin
remembers the shadow wolf was standing at the turning to the northern
double doors and feels that he has found his wayfarer’s gate
beyond there.
As the need for someone with tracking skills becomes apparent,
Darius suddenly looks down at a cheerful hairy face and
wagging tail. Visible clues may be cleared by the imps but smells........?
Taking Jax through the inner garden to the worg corpses, he is able
to pick up a scent; it's leading, not unexpectedly into the westbound
corridor, where Morin and Kin are about to set off, anyway.
Jiriki stays behind to keep guard over Suva and begin to collect
more trophies from the defeated ogres as Jarek resets the portcullis
into the ‘up’ position and retrieves the boat.
The werwolf trail leads unexpectedly to the route the party took
to enter and thus provides its own problems: should the party proceed
when not at full strength? Morin and Dalrylshana return quickly
to the inner garden (where a soaked Jarek has recovered Hahkht’s
armour from the boat and Jiriki has recovered the Drow’s spellbook,
her elven chainmail, a necklace of fireballs and some gems) to speak
to the priests of the party.
Whilst there, Dalrylshana uncovers the probable reason why Morin
was left with a dagger – it has been magically marked to allow
it to easily be found or scried, and she negates this magic, leaving
it a normal silver dagger.
Much discussion ensues that effectively leads nowhere and then
Morin and Jarek return to the rest of the party, leaving a Hawker
bag with Jiriki, determined to head upwards and out to see if Ghurzak
can be found before any more time is lost.
The flesh golems do not react to the party’s egress and the
distance is swiftly covered round the spiral staircase, up through
the sliding panel (Morin, knowing what to look for, swiftly finds
the hidden lever), through the unlocked door that had the invisible
key and back at last to the initial door that the choice of many
keys.
This door is locked and Morin cannot pick it. Advance seems halted
but shouting for Karnak brings a swift response - perhaps the
barbarian was expecting something or perhaps he just has very good
hearing but no hammering on the door is needed before his grunts
the other side of the door can be made out.
Karnak is not one for lengthy or erudite conversation but through
short answers and annoyed growls you manage to establish the state
of affairs at the moment: the three 'guards' (Karnak and his two
comrades) were slightl surprised, not expecting a (very) sneak exit
from Dhunok Grael (the name Karnak still knows for this place).
The party exiting were almost completely away before Karnak himself
sensed something and roared to the attack.
The exiting 4 were almost surprised by the sudden attack but an
odd wolf they had seemed to lend them silence and shadow which allowed
them to melt into the jungle and effect an escape as a worg ran
interference and held up the pursuers. The worg was killed and a
strange dagger-loaded harness recovered where it was dropped but
the other three escaped. That was about three quarters of an hour
ago, he would guess.
Karnak's two compatriots are trying to follow them but Karnak,
desirous as he is to follow battle, has stood his ground as he was
bid. As it also becomes clear that there are no keys on the other
side of the door, Morin suddenly reminds Kin that he has the key
with him ("Let's take the S key with us you never know the
S might stand for skeleton and open every door.").
The mage remembers as the key is mentioned and the door is soon
opened and the party gather outside in the warm tropical evening.
Morin takes back his harness but a brief leading about of Jax indicates
that surprisingly (or perhaps not, given the shadow wolf’s
apparent abilities) there are no scents to track further.
It seems fairly unlikely that Ghurzak has somehow managed to get
the hilt and his fleeing suggests that his chance ot teleport has
gone. Thus, the best option would be for the party to retrieve the
hilt themselves before any retrun can be made by the werewolf –
they return to the rest of their companions to rest and then press
on leaving Karnak on guard, as he was.
There is a feeling that there is something of a need for a little
haste and a respectful burial within the river for Fendriar is soon
enacted. Any similar concerns for the lizard folk or their chief
need to be tempered against just how long any efforts might take
and so, sadly, they must be left as they fell, with the hope that
returning members of the tribe will be able to pick up the pieces.
Perhaps they have had enough involvement with outsiders for a while,
anyway!
Fendriar is carried from his dignified repose, as placed by Jiriki,
down through the inner garden and out a little way on the boat.
As Suva utters a prayer to St Cuthbert from the mooring point, Jiriki
holds his greatsword over the body and Balin gently rolls it out
of the boat and into the water. Weighed down with Hahkht's chainmail,
it sinks out of view...
After a minute's silence, the party look around at one another
and gird themselves; it is time to move on!
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