Meeting Into
the Crypt Umber
Hulks Stone
Heart Vampire
Beryn Keep Sand
Giant
City-Between-Places Beryn's
Farm Bog
Serpent Stronghold 2
Parties Dog
& Horn The
Cells
Escape! Calrhuvianne Souls Hawker
Bag Kin's
Tale Mayor
& Shopping Dhunok
Grael
Karubiat
Elesis Underground
Sun Lizardmen The
Boat Akkenophon Shurudien! Ghurzak!
To Karnak Dice Oracle Mogradjinn Battle The
Hilt Exit Strange
Allies Ghorak
Lan
Farigon Calrhuvianne2 Wraithking Columns Last
Column Galent Zeres-kai Eyrie
Elementals! Golem
The party move quickly to reunite and decide their next move; Suva
does not have chance to send any message yet as his efforts are
focussed on keeping up with his comrades! Up they plough through
the trapdoor and then the spiral stairs, past the bedroom and up
the step onto the walkway.
Jarek pauses as Dalrlyshana, Suva, Jiriki and Balin head onwards,
with the Hawker Bag still tingling in his hand and a loose thread
hanging through it, following a plan shouted through teh bag by
Morin who has fastened the other end of the thread to the drawstrings
of his won Hawker Bag. Jarek draws back his arm and in one swift
movement pulls the thread sharply through, dragging the second Hawker
Bag through the first and hurls it towards the statue. The bag seems
to stop only inches from him and the air shimmers and glows all
about it - this curiosity will be its own only observer, however,
as Jarek catches up with the others.
Minutes later, having rushed along corridor, down stairs, through
secret entrance and then along long tunnelway to the party are reunited
outside in the cold afternoon air by the waterfall, Morin, Darius
and Kin having jogged
downhill from the opening in the roof.
The booming walk of the vast Dreadnought is already distant as
its huge gait takes it on its journey at enormous, impossible speed.
Jarek laughs as he exits the waterfall last and the party turn
to look at him - he has a very odd expression on his face, beads
of sweat trickling down his forehead. And then it becomes suddenly
evident that his right arm is missing, severed at the shoulder,
a perfectly cauterised amputation. He is in no pain and there is
no blood but he is suffering from the shock of the loss!
Morin is wracked with the guilt of his chaotic plan but knows there
is more at stake yet: the Dreadnought grew no further but something
that fuels it still remains and the party must yet again enter the
stronghold.
Suva sneds a message to Beryn, 'Vast undead Dreadnought heading
to Galent. If destroyed it will bring
pestilence. Too fast for us, you must stop it before it gets to
city' - and then in they head again.
It takes but 15 minutes for the party to head back through the
secret entrance, up the stairs, along the passages and onto the
walkway, looking down into the temple room with the statue; it's
enormous and will take some effort to destroy. There is no sign
the Hawker Bags, nor Jarek's arm.
However, as a curious artifact left by the destruction of both,
there is a gap, a small tear in the air about two inches in diameter,
hovering at the edge of the walkway. Light leaks through it, hardly
blazing but giving a little illumination and the outside (probably
where Morin had been) can be seen through it.
Jiriki stares curiously at the rift letting light through, head
moving about to check the different points of view available, but
then gathers himself with glee at the thought of heading back underground
and claps Balin on the
shoulder in encouragement. The party head back across the step into
the room with the magical door and the bedroom beyond and down the
spiral staircase into the temple room.
Then they split up: Jarek, Dalrylshana, Darius and Suva remain
in the temple room as Morin, Jiriki, Balin and Kin head underground
to the chamber where the "dragon" was met.
Investigating the statue is soon given up on as it is clearly too
sturdy to move and does not seem to be the source of necromantic
power - and besides that, Jiriki appears to indicate that his half
of the party have found a third column. Unfortunately, it is warded
like the first two with no obvious way to get to it.
Swiftly the party is back together, Balin in guard position using
his darkvision to advantage and Kin is already pondering the impassable.
Morin is scouting out the other possible routes for anything that
might be of help and returns 20 minutes later.
“Back yonder,” Morin indicates the south east corridor,
“is where they dump their victim's corpses, and there are
too many to count...far too many."
He takes a breath of air, and expels it slowly, pushing the memory
from his mind’s eye.
"Down there," he adds, indicating the eastern route,
"appears to be where our disguised dragon and user of darts
is hiding out.”
The rogue hands over a few grains of tobacco to Dalrylshana. "He
or she either likes to inhale from the leaf, or uses it for some
other reason...is it a known ingredient for a spell, do you know?
The corridor narrows dramatically, which would make it difficult
to get through, but possible - although it would give our opponent
an ideal opportunity to hit us with darts, I reckon."
Dalrylshana does not recognise the tobacco as a spell component
but she is keen to find the character that used it in order to get
the Illuminatus back. A mild argument breaks out as some of the
party want to find this “dragon” whilst others try to
remind them that their primary aim is to stop the Dreadnought. Inevitably,
the party splits up, Morin initially showing Jarek to the point
where the passage narrows – Jarek is keen to do something
useful, a tint of madness edging his action following the loss of
his arm. Morin returns with Jarek’s equipment, Jarek having
insisted on searching beyond the passageway unhindered.
As the rest party head back to the room with the two original columns
in, Darius decides he cannot leave Jarek by himself almost at the
same time that Balin, moving easily with his darkvision, dashes
off to aid his comrade........and search out a battle. Dalrylshana
joins Darius, hoping to regain the Illuminatus and the remaining
four find that there is no sign of the pit discovered here on the
last visit, which was previously covered with illusory floor - the
area in front of the east double doors is entirely solid now.
The doors themselves are tough to open but eventually give - after
being checked for safety. There is only a couple of feet of room
beyond them and then the entire corridor is collapsed, much as the
other side (where the party entered Ghorak Lan) had been. However,
a little lantern light shines through the northern wall, where it
has been partially destroyed, and half of the party suddenly remember
that the Ceredophilus came from behind an illusory wall into the
room with the columns.
A quick check reveals that the illusory wall is still there; nothing
solid blocks passage. More relevantly, the corridor beyond is intact.
The corridor leads around to a room which holds stairs leading
down and although these seem to end with a wall, this is soon shown
to be illusory in nature and a safe route to the third column has
been found. Unfortunately, although Jiriki stands poised with his
hammer, there is no daylight here.
It seems that the entire column will need to be removed and taken
to daylight but surely this would be impossible. Time is passing
dangerously and no solution seems obvious – Jiriki sets off
to bring the rest of the party back to help solve the problem. Morin
fidgets and checks the room for anything that might be useful but
coming up empty and frustrated, then sets off to find if there is
actually anything left of the Hawker bags, or any way to reverse
what has been done to them.
Kin and Suva stand considering the options with the third column:
the stairs down through room beyond the illusory wall where the
first two columns were has given access to it but the problem remains
of how to get sunlight here, now that the Hawker bags are gone.
Their contemplations are broken by the return of Jiriki, leading
a swift entrance of Darius, Balin, Dalrylshana and finally Jarek,
who collects his temporarily abandoned belongings and tends to the
remains of his arm, causing him some small pain every now and then
and clearly having been bleeding a little (which it had not been
previously).
Before pleasantries can be swapped, the final member of the party
returns from his own searches: Morin. And he is carrying an arm.
He rushes to Jarek
"The portal is fading, and when it does, I think your arm
will be permanently severed. At this point in time, I think that
it isn't, just displaced. Stand still and relax your body, and if
possible, imagine and focus on the fact that your arm is hanging
at your side. Suva, Kin and Dal - If I'm wrong then this may need
your help - healing and mending skills, possibly."
Jarek stares at the arm,a look of disdain on his face.
"You sure its mine?"he says, his nose twitching slightly.Sighing,he
looks away and closes his eyes, trying to focus on being 'whole'
again. Suddenly he spins round.
"Bugger the arm. Is there still light in the portal and can
we get it here Morin? We must save the city!"
Morin replies, “I have tried, but it is insubstantial, just
a rift in space. I had hoped to find the thread still attached,
such that I might re-invert it, but there is nothing but the hole.
As I watched, the hole almost closed, and the arm began to bleed
- as did your shoulder, by the looks of things. There is no way
to return the bags, and little enough time to fix you up. Once it
goes, you will likely begin spouting blood, risking your life, so
we need to fix you up now, so please stand still and do as I've
asked, otherwise this might end up being attached backwards. Once
we get you back whole, we can discuss the column."
Suddenly, he pauses, face and body stone still.
"Bugger!"
"Clarity of thought returns. Hold your arm in place - Suva,
stand ready to heal. Kin, Dal, follow me, I'll explain as we run."
He turns to sprint from the room as the baffled party do as he
asks.
Much happens in the next few minutes. Morin, Kin and Dalrylshana
leave at pace - the "rift" hanging in the air near the
walkway, Morin has suddenly realised, is mobile, as he had subconsciously
noticed the second, connected rift (outside where the second Hawker
bag had been) bobbing in the air with the breeze.
It has nothing to grasp on to but somehow is moveable just through
air currents, at least, and Dalrylshana's conjured Unseen Servant
is perfect to give her unexpected control over it. Meanwhile, with
Jarek's arm held in place, Suva cast his divine spell. There is
a crackling of the air about shoulder and arm - Suva's raised eyebrow
indicates this is not normal with the spell.
Suddenly Jarek screams and blood erupts from the limb and shoulder;
a limb that was somehow displaced and had caused him no pain previously
now feels severed. But Suva's magic is strong and blessed and the
bloodflow is stemmed almost instantly as the arm is miraculously
fixed in place, painful, bruised and weak. But whole.
The remainder of the party return as fast as the unseen servant
can propel the rift - a hole in reality looking out to the outside
above the stronghold and being driven through the air invisibly.
An odd sight! However, whatever strange magical connection separated
Jarek's arm but kept him unharmed has been affected by the mending
and the floating rift is clearly very unstable. Four or five times
a second it pulses, shrinking to almost nothing and then back to
a few inches wide, a diffuse aura about it. There may be only seconds
to act but there can be no question what to do: Dalrylshana positions
the rift so that the strobing light from outside meekly bathes an
area of the column and Jiriki is swiftly in attendance with hammer.
The first strike lands with a crack but is mistimed with the pulsing
rift. The second misses the mark and tension mounts but Jiriki breathes
deep, watches the changing rift and strikes true.
There is a boom throughout the cavern and Jiriki drops the hammer
under the sonic impact as the rest of the party clutch their ears.
As the echo fades, a crack runs the length of the column and white
forms pull them selves through the widening break. The column begins
to crumble and lose pieces but even as the entire cavern seems to
rumble, it pauses, held without increasing volume. A ghostly shape
condenses out of the ether, its form never settling but a voice
slides into the air.
“Released.”
“My thanks. I have seconds before I am granted my wished-for
rest. Speak quickly your wish and I will grant the boon if it is
in my power."
The rumbles in the cavern continue, held on a brink, it seems for
now.
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