Meeting Into
the Crypt Umber
Hulks Stone
Heart Vampire
Beryn Keep Sand
Giant
City-Between-Places Beryn's
Farm Bog
Serpent Stronghold 2
Parties Dog
& Horn The
Cells
Escape! Calrhuvianne Souls Hawker
Bag Kin's
Tale Mayor
& Shopping Dhunok
Grael
Karubiat
Elesis Underground
Sun Lizardmen The
Boat Akkenophon Shurudien! Ghurzak!
To Karnak Dice Oracle Mogradjinn Battle The
Hilt Exit Strange
Allies Ghorak
Lan
Farigon Calrhuvianne2 Wraithking Columns Last
Column Galent Zeres-kai Eyrie
Elementals! Golem
The walkway is solid enough and Morin and Jiriki eventually get
across far enough to realise that it eventually becomes enclosed
before ending, apparently opening into a room, down a step.
Of some interest before that though is a ladder. It is set on the
wall at the side of the walkway and from there moves up onto the
roof and along overhead to the daylight region where there appears
to be a metal grille, just about directly over the head of the statue.
The ladder is split in half, each half fixed separately and there
is a long metal rail following along in between which only seems
fixed, solidly though, at the floor. If this is the only fixed point
other than at the grille end then clearly this allows for something
to be attached round it so that the ladder can be crawled along
upside down with safety.
Morin attaches a length of rope and sets about investigating up
the ladder as the rest of the party check out the covered region
into the room at the end of the walkway. The room itself is clean
and bereft of detail but not as the rooms downstairs were. There
is a desk and chair, leather and rather elaborate. There are bookcases
along the right-hand wall and marks on the floor where other objects,
long-established, have clearly been moved. But the bookcases are
empty and the desk has all its drawers pulled out and cleaned out.
The place has been emptied - but not ransacked.
Jarek heads into the room to check the doors and other points of
interest, Dalrylshana scuffing her feet impatiently.
Whoomph!
As Jarek drops down the step, there is a quiet detonation of flame
across the length of the opening. But though the explosion is subtle
in noise, it is not subtle with its effects: flame engulfs the party
and expands out along the walkway, channelled by the enclosed region,
before fading back to nothingness. The room is unaffected but the
party is injured by the triggered trap. Somehow, Jax and Sybelius
remain unharmed, though.
Morin rejoins the group to let them know that the presumed grille
was in fact the bottom of a cage, suspended over an opening in the
roof. The opening leads outside to where a large figure seems to
be standing guard. It would appear that the cage was used to lower
and immolate sacrifices of some sort.
The party continue into the room, the trap now ‘defused’
and Morin notices some small marking fading on the inside of the
step. There are two doors here – one on the south wall through
which a faint sussuruss can be heard and thus which presumably leads
to the temple, and one on the west wall. A third door of sorts is
found, also on the west wall; at the northern edge there is a faint
tracery, a slightly recessed line which describes the shape of a
door but no actual door is evident.
Kin detects magic and as suspected, it is. An object, trigger word
or something is needed but none is found and after some healing,
courtesy of Suva, the party open the other western door, Morin in
particular reluctant to head through the southern door at the moment.
A bedroom is revealed through the door – there is a four-poster
bed, blankets still made upon it, but the place has been stripped
again and bedside tables and cupboards are all opened and bare.
A wash basin sits by the side of the bed, a small dagger (unusually)
beside it.
There is another door opposite which is barred from this side,
preventing access from the other side. Morin soon discovers that
there are couple of poison pin traps on the bar, easily avoided
once discovered. The one stand out object in the otherwise seemingly
bereft room is a dark, silken cloak draped over the bed, a red marking
just visible in its folded state.
As Dalrylshana heads in to investigate, Balin, momentarily losing
interest in the agonisingly slow progress of the party and, sighing,
has taken out a silver cylinder from his pocket, a metal chain still
attached to it. Having unscrewed the top, a roll of parchment has
been found within which appears to have some writing on it.
It’s the cylinder from the corpse nailed to the door that
Balin, unseen by Darius, for once, could not resist. It appears
to say “I commit my being to the Unnamed's maw, All that I
am shall be no more” but the light of the Illuminatus reveals
hidden words:
“I pray to all the gods that my soul will be spared the tortures
that it has so surely earned.
"I have never been the best of people but I had not realised
the extent of the evil of the Ghull and Hawksmoor. My duties as
a scribe leave me privy to much that transpires about me but I fear
the Ghull is aware of my change of heart.
"Nobody knew why the obelisks were being built but it is said
that Hawksmoor's plan came to him from a dream dragon, a dark beast
that breathed sinister plots. The mark of the Unnamed is to be used
to fuel and focus dark energies, with pyres at one set of points
and the obelisks at the other. Pestilence, war and destruction will
surely follow. When Galent falls, Hawksmoor will blight the world
and then remake it in his own dread image.
"The lower levels are to be purged soon with hellfire as part
of the ritual to honour the Wraithking who is summoned to guard
the Ceredophilus' unholy pillars whilst all others leave, war to
plot and armies to gather. I fear I will be the focus to unleash
the unhallowed flames and must leave some warning if I can, for
my life is now forfeit.
"To any who find this message: leave this place now and warn
the people of Galent. Ghorak Lan will be a cathedral of undead in
a few weeks and any that survive the plague will only become part
of Hawksmoor's black army. Better to flee across sea or mountains.
"I can only urge my death forward to end this unendurable
guilt
"Farigon, lowly, cowardly scribe"
A lot of discussion follows regarding whether to get a message
to Galent or not and eventually – remembering that Beryn may
be protected from magical communication at the moment – Suva
contacts Moebius and ascertains that the wraithking may not be as
formidable as the party had assumed but that there is likely to
be a sand giant here, too. Hawksmoor is the real problem, he is
told and the party decide they must move on and do battle.
Morin finds an armoury of sorts beyond the barred door and hears
sounds presumed to be more zombie ogres at the door at its end.
Jiriki grabs a spear and the party hatch a plan to return to the
ladder to the roof and take on whatever guards above the opening.
Darius, meanwhile, borrows Kin’s amulet and Balin’s
sword to be better prepared for the eventual facing of undead as
the three items of Shurudien together give greater strength against
such foes.
The party gather on the walkway and Kin calls upon his arcane prowess
to cast fly upon Darius and Balin, touching them both and imbuing
them with the gift, whilst Morin sets off up the ladder followed
by Jiriki, Suva and Dalrylshana as Jarek loads his bow and with
a solemn face awaits any potential violent distraction. Jax and
Sybelius sit at Kin's feet, curiously at ease together.
The hooded lantern is fastened to the ladders to give some line-of-sight
and understanding of what might be going on as battle is aimed at.
Darius and Balin tentatively step off the walkway and get used
to the idea of flying as Morin moves up towards the top of the ladder
and within moments it is time to act.
Morin signals he is ready with a hand movement, trying to imply
to Balin to be quiet as possible and then the dwarf, wearing his
oversized gauntlets of strength, quickly levers the cage up and
to one side and then is through; Morin pauses to allow Darius, charging
upwards with sword pointing the way, to get through and then hauls
himself up and around the opening. This is not meant to be a means
of egress, so it's quite difficult, but he is more than up to the
task and is soon out onto the outside above, ready to help Jiriki
out in the light of a cold day.
Meanwhile, the beast in the daylight seems to be like an ogre but
is some degree larger. Initially, the feeling would be that it is
very slow-witted as Balin and Darius are both out of the opening
before it has fully reacted. However, a second thought is probably
that it is extremely obedient and has been told to watch in one
direction. When it finally reacts to the sounds its movement is
worryingly swift as it raises a huge wooden club, studded with iron
spikes.
Balin is already attacking and catches it a little surprised with
a fierce uppercut, the dwarf grinning with glee as the ability to
fly allows him to attack high for a change, but as blood spatters
from the ogre-beast's mouth, its arm follows across the flight path
and smashes Balin across the open hill.
Darius lands, steadies his feet and faces the beast down as Morin
cuts Jiriki loose.
Darius attacks without fear, striking at the huge olog-hai and
hacking through its loose chainmail but the foe is awakened to battle
now and hurls its enormous club around to great effect, smashing
Darius across the shoulder.
Morin is already trying to help Suva get above ground safely but
is slightly hampered by the fact that furious melee is afoot very
nearby. Furious all the more now as Jiriki hurls himself to the
attack - the olog-hai falters momentarily adjusting to the new combatant
and Darius takes full advantage, driving Balin's sword through its
side and bringing a howl of pain to accompany the gout of blood.
The olog-hai reacts, a warrior in its own right, and aims much of
its blows at Jiriki, an indication that it is not as stupid as it
might look as it has surely noted the barbarian's lack of armour.
Nevertheless, both Darius and Jiriki feel the might of the hefted
gruesome club.
Jiriki allows his flesh to tear, seeing an opening to attack that
is more important than feeling pain and delivers a fearsome blow
with his greatsword, the length of the blade glowing upon impact
and leaving a trail of burning fluid ichor in the wound that brings
awful screams of pain form the beast.
Suva is finally pulled up and out but it looks as though his own
skills will not be needed - the olog-hai strikes both its adversaries
again but is weakening and is then finished under a slashing strike
from Darius and a crushing coup de grace from Jiriki.
It is all over swiftly and after a few moments, a mildly dazed Balin
appears, rubbing a sore temple and looking very annoyed to have
missed the fray.
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